![]() If you already own this character, it won’t have any effect.ĭownload of this product is subject to the PlayStation Network Terms of Service and our Software Usage Terms plus any specific additional conditions applying to this product. (*Estimated 30 hours, depending on your play-style) Spacelords premium character packs instantly unlock characters along with a rare Blueprint that are only accessible in the late game. ![]() * Unlock Valeria’s rare weapon blueprint “The Whip”: a quantic cannon able to open hyper-dimensional portals unleashing nightmarish creatures that electrocute your enemies. * This premium character pack instantly unlocks one of the most charismatic characters of the entire Spacelords universe. Inspired by her beloved collection of dolls, this suit sole purpose is to deal a whole world of pain to any who dare cross her. Using her vast family fortune, she designed and custom built this new powerful combat chassis to protect herself from the planet’s many dangers. I think it works well with how tanky she is being 5th Council.Heir to an immense legacy of riches and power, Valeria is the daughter of a wealthy patron who is financing the expedition to the Broken Planet. I don't really have an opinion on which faction card to pick, but I personally run the card that lets you gain max HP as you stay alive longer. Her main function is dispatching large groups of grunts and controling the AI spawn, not really killing bosses. So against fast moving targets like Aneska or beholders, or even the tentacle dogs on enemy within, she's not the best choice. Remember at low ranks, her gun itself does very low damage, and the bulk of her damage comes from detonating her orbs, which is rather tricky to pull off at times. I would say starting out, she's good on missions where you don't have to constantly move, and rather progress the level at a steady place and/or hold down important choke points/objectives.Īn example would be Short Fused, which is great when you set up her portal/bridge that can hit those large wardog spawns, as well as the tank gunners. Also, both Little Girl and Earthing's regular fire shoot 3 laser shots at once (Little Girl fires 3 horizontal lasers Earthing fires 3 vertical lasers), but Little Girls' shot can only hit a single target once per shot (so even if you aim at say Marmalade's huge pimple, only 1 shot counts), while Earthing's 3 shots all count separately. On the other hand her Earthing has more situational use when it comes to orb burst, as the explosion does a bit less damage and only hits the ground (so you can't use it to blow up say a beholder), but you can detonate the orb multiple times before it disappears. You can absolutely down a player or an elite with a single orb burst if you aim right. Her default little girl is by far the most versatile when it comes to burst damage. Pretty good at destroying large groups of wardogs and clearing the field of those annoying minelayers you see on several council missions. I've yet to try the Whip, which is kind of like a Kuzman you can throw at the enemies. Your portal/bridge's cooldown can also be decreased by you shooting her gun directly at the enemy (as opposed to at the orb to trigger an explosion). ![]() ![]() You also have some other good options like the card that lets you reset your portal/bridge's cooldown when you kill an enemy. I like to run her healing card zero point energy which gives a set amount of hp per second to all allies within a fix distance from her portal/bridge. Depends on your playstyle, team composition and which mission you're playing.
0 Comments
Leave a Reply. |